Hi, I'm a dedicated Java and web programmer with a passion for creating custom Minecraft content. I'm actively involved in Spigot development, where I enjoy building unique plugins that enhance gameplay and offer new experiences for server owners and players alike. With expertise in Java, JavaScript, and a few other languages, I love solving complex problems and pushing the boundaries of what's possible in the Minecraft world. As a strong supporter of open-source projects, I value collaboration and sharing knowledge within the community. When I'm not coding, I enjoy hosting my own Minecraft servers, providing a space for others to explore and enjoy the custom content I develop. If you're ever in need of assistance with Spigot plugin development or support for any of my plugins, feel free to reach out through my Discord server!
TNT Tag is an exhilarating, high-stakes mini-game that puts a unique twist on the classic game of tag. In this fast-paced mode, players are randomly selected as the TNT carriers at the start of each round. The goal is simple: if you're holding the TNT, you need to pass it to another player by tagging them before the countdown reaches zero. However, the tension builds quickly as players sprint, dodge, and strategize to avoid being tagged, knowing that holding the TNT when the timer runs out results in a fiery explosion that knocks you out of the game. With each round, the number of TNT carriers can increase, or the arena might shrink, intensifying the action as fewer players remain in the game. This plugin offers several customizable settings, allowing server owners to tweak the game's difficulty by adjusting the round times, the number of TNT carriers, player abilities, and explosion effects. Whether you're looking for a quick and thrilling minigame or a competitive arena experience, TNT Tag delivers pulse-pounding excitement that keeps players coming back for more.
Capture The Flag (CTF) is a beloved multiplayer game mode that combines strategy, teamwork, and combat into an exciting and competitive experience. In this plugin, players are divided into two teams, each with their own base and a flag. The objective is to infiltrate the opposing team's base, steal their flag, and bring it back to your own base while defending your own flag from enemy attacks. It's a delicate balance of offense and defense as teams must coordinate their movements, plan strategies, and fend off their opponents in intense flag-capturing skirmishes. What makes this CTF plugin stand out is its depth of customization. Server owners can configure game elements such as the number of flag captures needed to win, player classes with unique abilities, and respawn times for fallen teammates. The plugin also supports custom maps, allowing for a wide range of terrains and layouts that can drastically alter how the game is played. With features like flag return mechanics, base fortifications, and optional power-ups, this plugin provides endless hours of fun for both casual and competitive Minecraft players. Capture The Flag is perfect for large events or regular server gameplay, fostering a competitive but enjoyable environment for all types of players.
I am an experienced developer with a strong background in Java, which I've been working with for over five years, particularly in game development for Minecraft plugins. I also have solid expertise in JavaScript, which I use for creating interactive web applications. My skill set extends to PHP for backend development and C++ for system-level programming, allowing me to tackle a wide range of projects. While I have some familiarity with Python, my primary focus is on Java and JavaScript in my current work.